Tag Archives: advertising

I Can Do It All By Myself

For those of you with children (or those of you who can recall when the adults you’ve raised were children), you might remember one of the great parental moments.  It’s the one where the child – probably only 4 or so – realizes that they can do things for themselves.  Maybe it’s pour a drink of water or maybe it’s get dressed on their own.  No matter which of the dozens of tasks we as parents undertook for our kids, at some point we all hear “I can do that all by myself!”

I bring this up because by the time  most folks are old enough to use the web, they can do most things by themselves.  Which is why I can’t understand many sites’ choices to present audio or video elements which aren’t user-initiated.  As someone who used to run a large site that made a fair amount of money based on ad views, I get that showing more ads is a good thing.  But as someone who spends too much time (and more than a second is too much time) finding and closing the pane providing me with an annoying sound or a video that’s running down my laptop’s battery, I can’t help but wonder if web-masters are doing this just to increase their video views, ads served, or audio files played.  They can’t be doing it because users like it.  More importantly, advertisers are starting to ask the same question and about how it affects consumer response to and engagement with their ad.

In case you’re unfamiliar with the term, auto-initiated content is that which plays automatically when users visit a web pageAccording to SpotXchange, which is a video ad network and market:

 There is a significant difference between auto- and user-initiated video ads, which results in two different user experiences.  An auto-initiated ad plays automatically when a user visits a web page, but the video ad does not block the user from viewing intended content.  User-initiated ads must be viewed by consumers before reaching their desired content, such as a video or game.  Because higher levels of consumer engagement are associated with user-initiated video ads, advertisers are willing to pay a premium for them.

By not letting the user decide what they want to see, publishers may actually be shooting themselves in the foot, since the value of the content displayed is diminished.  We can all do the web all by ourselves and choose what we want to see and hear.  Turns out it’s better business too to let the user decide.  Imagine that!

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Filed under digital media, Helpful Hints

It Exists – Now Measure It

Image representing Ifbyphone as depicted in Cr...

Image via CrunchBase

Some of you are probably familiar with the S.M.A.R.T. philosophy of business goals.  The “M” in that acronym is for “measurable” and today’s screed has to do (once again) with the gap between our desires and our actualities with respect to measurement.

Specifically, it has to do with the results of a survey by Ifbyphone on the State of Marketing Measurement.  You can look at the results here but a few things stood out in my mind – let’s see what you think.

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Filed under Reality checks

Uncreative Creative

I was watching some streaming video the other day and of course there was an ad pre-rolling before the thing I wanted to see. Not an issue in my mind – trading 15 or 30 seconds of attention for free, high quality content is just fine with me.

English: RCA Dimensia

Image via Wikipedia

But it did get me thinking. What I was watching was a repurposed TV ad – I’d seen it a few times on air already. Think about that – you wouldn’t open a magazine and see the creative from an outdoor board on the page. You wouldn’t run a radio ad on TV. So what is it about digital?

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Filed under digital media