Category Archives: digital media

Branding Badly

The folks over at Millward Brown Digital conducted a survey of marketing executives to assess how well digital media are doing with respect to satisfying brand objectives.

English: A business ideally is continually see...

(Photo credit: Wikipedia)

The results are less than encouraging:

According to a 2014 Millward Brown Digital study, current digital advertising spending trends show that digital marketers fairly evenly allocate budget across ad formats.  However, the majority of digital marketers say that digital advertising hasn’t lived up to its promise and feel that branding ads bought via programmatic methods raise concerns.  They are searching for the best way to connect with consumers on an emotional level to bridge the delta between the branding promise of digital and real-world success.

In fact, 50% say they somewhat/strongly agree with this statement:

“Digital held promise for brand marketers, but for all its promise, it has never delivered as a branding vehicle.”

I see data like that and I wonder sometimes if they’re not like the person who complains about how bad a shoe is at driving nails into a wall to hang pictures.  Maybe you’re using an excellent tool for an incorrect purpose.  Let’s dig into the data a bit.  You have 88% of the respondents saying that making emotional connections would encourage them to spend more on digital branding ad formats. So in order to do that, 37% spend money on “in-game, emotionally-targeted ads.”  These would be ads that run when the player achieves something.  Yep, nothing like feeling good about having the game experience interrupted by a branded message, especially when you’re seeking help or just did something great.  43% run just plain in-game ads.  48% run SMS/text ads.  You see where this is heading?

If you want to establish emotional connections, behave as if you have respect for the customer’s emotions.  77% report running social media ads.  One can’t help but wonder if these paid efforts undermine the good work many brands do in social by transforming what can be a conversation between friends into an intrusive selling experience.

The study also talks about programmatic buying.  30% think that ads bought through programmatic methods negate customer experiences, brand loyalty or branding objectives yet they continue to use it.  So is it the media which are at fault or those who use it incorrectly?

For all the money being spent in digital, it’s still relatively new and that spending to brand may not be optimally done.  I don’t like statements such as the one above which places digital’s promise as  branding media in the past tense.  Am I off base here?

Leave a comment

Filed under Consulting, digital media

Know The Fan

The folks at Sporting News Media released their annual survey into US sports media consumption, the US Know the Fan Report.  I’m embedding an infographic below with the results but a few points bear mentioning.

First, it’s now safe to assume that a viewer of sports on TV is using a second screen.  The study found that nearly half of sports fans claim to use an Internet connected device at the same time as watching . This use helps fans to catch up on what’s happening with other games being played via live text commentary and live scores, as well as to access non-sports related content, communicate with friends about the sports event on TV, watch clips and highlights of other games being played and post comments to social networking platforms about the game/event they’re watching.

I find it interesting that while 96% of fans report watching sports on TV, only a third self-identify as having paid for it.  In my mind, paying the $6+ a month for ESPN qualifies as paying.  3% use a pay-per-view service — down from 9% from 2012.  Facebook, YouTube and Twitter remain the most popular networks overall for fans to follow sports but fans are using them less as compared to last year to make use of newer social networking platforms such as Google+, Instagram, Pinterest and Vine.

Live streaming remains the most popular content accessed (38%), followed by videos of game/event highlights (31%) and videos of sports news (27%). More than half of fans that watch videos of game/event highlights online (51%) and videos of player/manager/coach interviews (56%), do so via mobile device.

My takeaway is that this sort of disruption is occurring everywhere and sports viewing is an excellent lab in which to look forward since sports is an important part in nearly every consumer’s life.  How are you preparing for it to hit your business?

US Overview

Enhanced by Zemanta

Leave a comment

Filed under digital media, sports business

Give The People What They Want

I was working at a television network when the Internet became a “thing.”

Television

(Photo credit: Daniel Y. Go)

In those early years streaming video wasn’t really a consideration since the technology hadn’t been invented and there was no such thing as broadband in the home.  Nevertheless, the seeds of where we are today had been planted and there was a huge threat perceived by my compatriots at the network from the emerging technology.

Fast forward 15 years.  Today video streaming is a common part of the media experience and that technology has broadened the potential reach of content services (which is how one needs to think of “broadcasters”) well beyond the living room.  Forward-thinking companies embraced this new access to eyeballs while some continue to resist, entrenched in their old business models which are pretty much on their last legs.  The  way forward is seen in a study released the other day by the Viacom folks.  They studied the impact of TV Everywhere which defined as watching full-length TV programs on sites and apps by “authenticating,” or using pay TV log-in information.

The majority of users agree: TV Everywhere is additive to the TV viewing experience. Since they began using TV Everywhere apps and sites, 64% report watching more TV overall. This finding is even stronger among Millennials, with 72% watching more TV.  TV Everywhere also increases the value of pay TV subscriptions while strengthening loyalty to pay TV providers and relationships with networks.

  • A full 98% of users say TVE adds value to their pay TV subscription, with 67% saying it adds “a lot” of value.

  • The vast majority (93%) is more likely to stay with their provider due to TV Everywhere and 68% have a more favorable impression of networks that offer TVE experiences.

This points out how when we give consumers what they want instead of forcing them to choose an inferior option that may coincide with our business needs but not their appetites, companies do better.  Yes, I’m writing that in a way that extends it beyond just TV Everywhere but that’s the point I take away from the data.  Do you agree?

Enhanced by Zemanta

Leave a comment

Filed under digital media, What's Going On